
UIUX (Product Design)
UI/UX (Product Design) is a highly relevant and in-demand field. Product Design (UI/UX) is the process of creating digital products (apps, websites, software) that are useful, easy to use, visually appealing, and solve real user problems. Product design focuses on the overall experience of a product — from idea to final interface. It includes: Understanding users Solving problems Designing interfaces Testing usability Improving based on feedback Product Design Process (Typical Workflow) 1️⃣ Research (understand users & problems) 2️⃣ Define goals and user needs 3️⃣ Create wireframes (low-fidelity layout) 4️⃣ Design UI (high-fidelity screens) 5️⃣ Prototype (interactive version) 6️⃣ Test with users 7️⃣ Improve & iterate Career Opportunities in UI/UX Product Designer UI Designer UX Designer UX Researcher Interaction Designer Design Systems Designer

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This course includes
Course Curriculum
4 modules · 19 lessons1Week 1 – Introduction to UIUX (Foundations, Research & Ideation)6 lessons
UI/UX Design is the process of creating digital products (websites, mobile apps, software) that are: Easy to use Visually appealing Functional User-centered It combines problem-solving (UX) and visual design (UI) to deliver meaningful experiences.
Understanding UX vs UI
✅ Clearly explain the difference between UX and UI ✅ Identification of UX problems in an app ✅ Identification of UI design mistakes
Brief history of UI/UX Design
Student will be able to understand the originating history of UIUX design.
Elements and Principles of Design
Elements of Design with Examples Principles of Design with Examples
Tools overview: Figma, FigJam, others
Student will understand all the needed tools used in UI design
Design Thinking
• Design Thinking process • Conducting interviews & surveys
Breaking Down Design Analysis
• Creating user personas • Crafting competitor Analysis • Crafting user flows Assignment: User personas & user flow
2Week 2 – Paper + Digital Wireframes4 lessons
Wireframing is the process of creating a simple visual guide that represents the structure and layout of a website or app before design and development begin.
Intro to wireframing (paper & digital)
Understanding wireframe and the importance of wireframe both paper and digital.
Mobile-first vs desktop-first approach
Student will be able to understand why mobile design is first approach over desktop.
UI Patterns and Figma Basics
• UI patterns and navigation • Figma basics: frames, layout, auto layout
Practical Assessment of Wireframing
• Sketching App and Web screens Assignment: 5–7 paper wireframes for both App and Website
3Week 3 – Design System & Style Guide3 lessons
A Design System is a complete system that includes: Style Guide (foundation), Reusable components, Interaction rules, Documentation, Design + development alignment
Intro to UI: color, typography, spacing, layout
Understanding the core foundation of design such as color, typography, spacing. layout etc
Creating a reusable design system in Figma
A reusable design system in Figma is a structured collection of components, styles, and guidelines that help you design consistently and faster across multiple projects. Think of it as your UI toolkit that you can reuse for websites, apps, dashboards, or client projects.
Design System Assessment
Practical application of system to UI components Assignment: 5–7 polished high-fidelity mobile screens
4Week 4 – High-Fidelity UI: Mobile App6 lessons
• Understanding Dashboard UI design • Hands on Dashboard Design • Designing key mobile flows • Components reuse and consistency Assignment: 3–5 high-fidelity App screens
Set Up Figma for Mobile App Design
Create a Figma file with a mobile screen frame and a clearly named design page.
Explore the Parts of a Mobile Dashboard
Identify the main sections of a mobile dashboard and arrange them in a simple screen sketch.
Build a Dashboard Layout in Figma
Arrange dashboard content in a clear mobile layout using frames, spacing, and alignment.
Apply Color and Type to a Dashboard
Style the dashboard with a limited color palette and readable text sizes.
Project: Create a High-Fidelity Dashboard Screen
Create one polished mobile dashboard screen using consistent colors, typography, and spacing.
Capstone: Design a Consistent Mobile App Flow
Design three to five connected high-fidelity app screens using reusable components and consistent styling.
Course Details
- Level
- Beginner
- Duration
- 12 Weeks
- Modules
- 4
- Lectures
- 19
- Language
- English
- Certificate
- Included
- Last Updated
- 23 Oct 2026
What You Get
- Expert-led lectures
- AI-powered learning assistant
- Live classes with instructors
- Hands-on projects & assignments
- Certificate of completion
- 3 months free Community membership